![]() Rebalanced all production lines containing Bauxite/Aluminium They can currently give access to Nitrogen Gas, Oil and Water depending on the Resource Wellġ7 new parts & resources have been added:Īluminium Casing, Empty Fluid Tank, Cooling System, Fused Modular Frame, Non-Fissile Uranium, Plutonium Pellet, Encased Plutonium Cell, Plutonium Fuel Rod, Nuclear Plutonium Waste, Copper Dust, Pressure Conversion Cube, Nitrogen Gas, Nitric Acid, Packaged Nitrogen Gas, Packaged Alumina Solution, Packaged Sulfuric Acid & Packaged Nitric Acidġ7 alternate recipes added for the new parts and several alternate recipes added for parts already in the gameĪ total of 4 new parts for the next phase of Project Assembly:Īssembly Director System, Magnetic Field Generator, Thermal Propulsion Rocket & Nuclear Pasta This new resource spot can be tapped with the Pressurizer. It functions like other fluids except that it doesn’t require Pumps to be moved through the Pipes The first gas to be added to Satisfactory. These can be named and break their power circuit connection via the flip of a switch In combination these 2 buildings can harvest vast amounts of fluid resources from the new Resource WellsĬan store excess power and distribute it back into the grid when needed The next level of fluid related production allowing you to combine up to 2 fluid and 2 solid resourcesĪ high-end production building with an intense power drain that fluctuates over the course of each production cycle It allows you to attach to Power Lines and zip up and down them as much as you want. ![]() This new equipment allows you to fly through your factory wherever you have a functioning power grid. This panel can control the settings of all lights connected to it. These 4 buildables will allow you to finally illuminate those dark factory floors. They are most effective over longer distances.Ĭeiling Light, Flood Light Tower, Wall Flood Light & Street Light Let Drones fly your resources across the map in Tiers 7&8. This shouldn’t have a significant impact for anyone other than modders Soon™.Ĭhanged the way the game is packaged to make it more mod friendly. Power SwitchThe power switch gives you more control over your circuits! You can now separate circuits, turning them off and on at a whim and you can name them too! Or you can just use them as signs until we add that to the game in the near future. Use them to balance out dynamic power generation and consumption. Power StorageThese bad boys stores excess power and distribute it back into the grid when needed. Depending on the Resource well, they can give access to Nitrogen Gas, Oil and Water. We’ve also added Resource Wells, a new resource spot that can be tapped with the Pressurizer. It functions like other fluids except that it doesn’t require pumps to be moved through pipes. Resource Well Pressurizer & ExtractorNitrogen is the first gas added to Satisfactory. ![]() It is the last part of the nuclear production chain, and is used to create both Plutonium Pellets and Nuclear Pasta. Particle AcceleratorThis spectacular machine puts the power of matter conversion and generation into your hands. Further down the line, the previously useless Uranium Waste can now be refined into Plutonium Fuel Rods for even more power generation. After unlocking the Nuclear Power milestone in Tier 8, the Blender can be used to refine Uranium straight into Encased Uranium Cells. But also, some that will improve the existing aspects of the game such as the power storage and power switch.īlenderThe Blender combines up to 2 fluid and 2 solid resources, and therefore earns its name of next level fluid related production. ![]() Not only that but there’s also a bunch of new buildings in the update that play an integral part in some of the nuclear production lines such as the blender, the particle accelerator, and the resource well pressurizer & extractor. We’ve extended the nuclear refinement processing the game to be able to produce Plutonium Fuel Rods.
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