It’s fine in control decks but really shines in midrange decks, like the Esper ( ) decks with Luminarch Aspirant and Raffine, Scheming Seer, or the Grixis ( ) vampire decks. The first of only three commons on this list, Make Disappear has proven to be a very capable counterspell. If control is strong in our new metagame, this horror is likely to be there. It’s already seen quite a bit of play in Standard as control decks have been quite popular. Hullbreaker Horror is one of the best I’ve ever seen and is bound to the cornerstone of any blue control deck moving forward. I’ve played control decks for a long time, and a recurring trope is the typical six or seven mana “control win condition.” They’re usually hard to counter, hard to kill, and very easy to use to win. This card’s effects and cheap 3-mana cost should help it to be a staple of any creature-based white deck for the foreseeable future. The simple combination of being able to draw three cards or make three tokens (or any combination of the two) based on your needs is a really great deal, not to mention that it sticks around as a Glorious Anthem after it’s done. Despite that, every deck I’ve enjoyed in this format lately has played this card. I loved Wedding Announcement in Limited, but I didn’t expect it to be big in Standard. It makes you look at four open mana differently, so I wouldn’t be surprised if The Wandering Emperor continued to be one of the most influential cards in Standard. The most common play is to exile an attacking creature, leaving behind a powerful planeswalker that can further influence the board. The ability to play the Emperor at instant speed gives you a bounty of options. The Wandering Emperor has been a dominant card in Standard since February and is easily one of the most powerful here. Also worth noting is Depopulate, a turn 4 board wipe that hasn’t seen much play so far. It doesn’t hit planeswalkers, but that can help a control deck to build up a post-board sweep advantage.įarewell isn’t going to define any particular decks but it is one of the most powerful cards to resolve. Few have been as all-encompassing as Farewell, a card that can destroy most decks’ chances of bouncing back. Past board sweepers have been the cornerstone of control decks, but they’ve become less and less useful in Standard thanks to the growing diversity of threats. Hopeful Initiate, Thalia, Guardian of Thraben, and quite a few other pieces all survive this rotation with Adeline, so there’s a very good package of white aggro cards to start the format strongly. Adeline, Resplendent Cathar has been quite impressive and is pretty much the sole reason that mono white has been such a strong deck in Standard. Magic has a long history of aggressive white creatures. Jaya, Fiery Negotiator pairs very handily with quite a few of the cards on this list, so I can definitely see it becoming deck defining. This planeswalker has a conditional removal mode and two modes that give you card advantage, so there’s a lot to like. Jaya feels very similar to one of my favorite Standard planeswalkers of all time, Chandra, Torch of Defiance. The new Jaya looks absolutely incredible and could have been included among the other solid planeswalkers below. Honorable Mention: Jaya, Fiery Negotiator
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